“Sequence” is a board that uses tokens and cards to operate. The board shows all the cards (except for the Jacks) of two standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally. The players compete to create rows, columns or diagonals of five connected checkers placed on the cards that the player has laid down. Two-eyed Jacks are wild, while one-eyed Jacks allow an opponent’s checker to be removed. The game ends when someone has reached a specified number of connections—such as getting five in a row twice.
“Sequence” comes with three bags of playing chips—red, green, and blue—and two cars decks. Both the chips/tokens and the cards are rendered in fine details. It is intended for players ages seven and up and for between two and twelve players.
This game requires you to use both cards and chips and, throughout play, you have to concentrate on what you’re doing. Hence, it requires you to stay alert and aware and use your brain. Although it seems a bit daunting at first, it’s very easy to learn.
This game can be repetitive so it might be hard to retain the attention of younger players. Also, if too many people are playing, the board can get filled up quickly and so it might be more difficult to keep track of everyone’s moves.
This game can lead to conversations about the history of card games, the decorations on decks, and the other kinds of games that can be played with a standard deck.
“Sequence” retails for $13.99. To learn more, see here.
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Meagan J. Meehan is a published author, poet, cartoonist, and produced playwright. She pens columns for the Great South Bay Magazine, Blasting News, and Entertainment Vine. She is also a stop-motion animator and an award-winning abstract artist. Meagan holds a BA in English Literature and a MA in Communication. She is also an animal advocate and a fledging toy and game designer.
Meagan is a contributing editor to Kidskintha writing on Toys, Games, Entertainment, and other topics that are happy and fun!